using UnityEditor;
using UnityEngine;

namespace UFrame
{
    /// <summary>
    /// 新手引导
    /// </summary>
    public class GuideWindow : EditorWindow
    {
        private void OnGUI()
        {
            if (GUILayout.Button("单个测试"))
            {
            }

            if (GUILayout.Button("整体引导测试"))
            {
            }

            if (GUILayout.Button("关闭当前引导"))
            {
            }

            if (GUILayout.Button("检查引导步骤数量"))
            {
            }
        }
    }
}